Returns a list of indices into the list given Parameters Tri_p3 ( mathutils.Vector) – Third point of the triangle Tri_p2 ( mathutils.Vector) – Second point of the triangle Tri_p1 ( mathutils.Vector) – First point of the triangle Takes 4 vectors: one is the point and the next 3 define the triangle. closest_point_on_tri ( pt, tri_p1, tri_p2, tri_p3 ) Tuple, pair of floats mathutils.geometry. The width and height of the packed bounding box Return type Parametersīoxes ( list) – list of boxes, each box is a list where the first 4 items are other items are ignored. Returns a tuple with the width and height of the packed bounding box. Returns an angle that best fits the points to an axis aligned rectangle Parameters Tri_b3 ( mathutils.Vector) – target triangle vertex. Tri_b2 ( mathutils.Vector) – target triangle vertex. Tri_b1 ( mathutils.Vector) – target triangle vertex. Tri_a3 ( mathutils.Vector) – source triangle vertex. Tri_a2 ( mathutils.Vector) – source triangle vertex. Tri_a1 ( mathutils.Vector) – source triangle vertex. Point ( mathutils.Vector) – The point to transform. Return a transformed point, the transformation is defined by 2 triangles. barycentric_transform ( point, tri_a1, tri_a2, tri_a3, tri_b1, tri_b2, tri_b3 ) Returns the area size of the 2D or 3D triangle defined. ![]() The Blender geometry module mathutils.geometry. Geometry Utilities (mathutils.geometry) Change Log: List of changes since last Blender releaseīlender 3.3.1 Release Candidate Python API.Gotcha's: Some of the problems you may encounter when writing scripts. ![]() Tips and Tricks: Hints to help you while writing scripts for Blender. ![]() Best Practice: Conventions to follow for writing good scripts.API Reference Usage: examples of how to use the API reference docs.API Overview: A more complete explanation of Python integration.Quickstart: New to Blender or scripting and want to get your feet wet?.
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